Poe cast when damage taken. Cast when damage taken is currently not working with Frost Shield and Void Sphere. Poe cast when damage taken

 
 Cast when damage taken is currently not working with Frost Shield and Void SpherePoe cast when damage taken  It’s not your level that’s the issue the gems themselves aren’t correct your immortal call level 5 needs cwdt 3 if you read

generally for defensive cwdt's you use low level cwdt (1-2) or something like 10% of your hp, whichever is a larger threshold. 2) again, yes but no. I have been running Aero's Hydrosphere Occultist build and really enjoying it. Just to start, I am not rich in game (or real life lol). Then they have to take turns. Freeze the whole screen. Wiki wiki. The reason why most people don't level up CwDT is because of reason 1, if you keep it at level. A high level CWDT which is needed to support a high level Molten Shell will require you to take too much damage for it to be effective. Nearly simultaneously (so fast you cant notice it), but the game can only do things in 1-2-3-4-5-6 order. Supported Skills Cost Life instead of Mana This is a Support Gem. It is manual cast only and also has a global 4 second cooldown. I have around 4. 1: from 200% to 250% of base from 1-20 2: added phys damage from 11-17 to 158-238 3: melee strike range, from +0 to +2 4: physical damage taken per trauma from 6 to 194 (yikes) 5: more damage per trauma from 2% to 4%. Iirc you can level you enduring cry to 4 or 5 and the level requirement to use it will still be under 31, allowing you to use it with level 1 CwDT. Both of your links link to the same poll. Per 1% Quality: 1 Superior 2 Anomalous 3. 0. no, enduring cry is not a spell anymore. Cost & Reservation Multiplier: 250%. 4 seconds. Way more protection but probably not too useful against bosses. Through the unique item eye of innocence, every time we ignite an enemy we take 120 fire damage – triggering our cast when damage taken setups that leave lingering blades on the ground that are exploded for extra. CWDT requires spells. -- Qetuth -( talk ) 22:32, 9 December 2014 (UTC)Because Animate Guardian is a spell, and the only effect Cast on X support gems can have on spells is to cast them when the trigger occurs. 15. The cwdt and molten shell are correct levels and can support it, also there is no mana problem. Inste. Also keep in mind that higher gem levels of Cast When Damage Taken needs more damage to activate, a high level of CWTD wont activate if you rarely if ever take damage. ; Taking the final damage: Effects that change the damage to be taken from other objects 'before you', such as The Jinxed Juju. That build had the 2 options of have mirror tier gear or not have any damage. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. skills with a reservation cannot be triggered. Since you are damaged, CWDT will cast spells linked to it The damage each skeleton does is 420, its less than 1500 ward. 00% Effectiveness of Added Damage: 60% Requires Level 16 Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Nearly simultaneously (so fast you cant notice it), but the game can only do things in 1-2-3-4-5-6 order. 2. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. I turned off everything to have full mana, and is still not working. same with vaal immortal call. Requires Level 38. Forbidden Rite is a Spell characterized by its self-damaging property. 2, it covers the 4l cast when damage taken support. Requires Level 38. All spells originate from the caster, not the victim, which severely limits this IMO. Damage taken from Trauma. Cast When Damage Taken. for. Quality 20. In the case of failed curse application, Ice Nova does go off on hit but the linked curse is not applied. 0Minions cannot gain the Lifetap buff. You cast Molten Shell. Retrieved June. CwDT won't cast war cries. Supported Skills deal 25% less Damage. 2) again, yes but no. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. Cast when Damage Taken Support is a skill gem that reduces the damage taken by the defender after all mitigations have taken place. things that reserve mana (grace) generally can't be triggered. 5. My friend claims that there is no reason to level up this gem combination for any build. Path of Exile 3. The level requirement if the gem dictates how high of a level gem it will trigger. This does not apply to damage over time, since it does not hit. Part 1Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. It's a strong offensive option (still some mob distraction too). Ranged Attack Totem is a support that makes a totem that casts the linked attack skill. 6 Builds for Synthesis League. 1 sec more duration. It is a unique skill gem that can be found in the Support category of the game. 2) You don't have enough unreserved mana to cast your MS when triggered. Now go take 2184 damage and it should pop Immortal Call for 1 second. It’s a very powerful one-handed/one-handed weapon plus shield combo, which can be used with any character or ascendancy class. Version 2: basicly the 1. « Tornado Gem PoE Build 3. This setup works fine but for some reason does not work if the curse gem is low level. I've linked Cast When Damage Taken with Summon Ice Golem. Switching this order so Discharge is first will prevent discharge. Boneshatter would be triggering the cwdt. 2. If that's the case I'd just buy a Lv1 gem and start to level it again. Level 11 skeleton and Normal CWDT with 3625 life is a bad idea, because your Forbidden rite will do 2300 damage, your ward is 1600, even with mind over matter, you will die in maps. The 250% mana multiplier is completely insane. 0. 5 = 1680 Damage Taken. By default, it has a maximum of 20 stacks and lasts 6 seconds. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by. Decoy totem not works with Cast on damage taken. Strategy. Boneshatter damage mitigation. You need to reach level 38 in the game to be able to use this feature. I remember reading in a guide most people recomend level 4 Damage taken. Maybe 2-3 fire damage per hit. If you're not using any other vaal skills, cwdt vaal spectral throw with gmp and lgoh would leech you a ton of health. This is a Support Gem. This also results in more stuns per damage taken. Anomalous Cast when Damage Taken Support is an Alternate Quality gem of Cast when Damage Taken Support. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . Blood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1. Lvl 20 Enfeeble + Fortify buff grant you 43,2% (45,3% with Fortify passives) damage reduction (from hits) even with 0 armour and 0 resists, which is pretty solid already. 50 seconds This Skill's Cooldown does not. There are not "Hex type Curses". 80 secRadius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. 25s that trigger low level CWDT to summon skeleton. Although Spell Cascade Support cannot support Totem, Trap, or Mine skills, it does work with Triggered skills like Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Cast when damage taken is a support gem that when enough damage is taken casts the supported spell or spells. BBQ1. 3. On cast when damage taken skill gem it will show you which level skills can be at max to trigger. It’s a very powerful one-handed/one-handed weapon plus shield combo, which can be used with any character or ascendancy class. CwDT won't cast war cries. For example, if you have Enduring Cry-Cast on Damage Taken-Discharge in an item and trigger the cast on damage taken you will enduring cry first before you discharge. ; Guard skill buffs. In theory. (use Level 3 for this build) Cast when Damage Taken Support - Automatically triggers linked active skills once you take a certain amount of damage. For the other one or two slots on this link, choose whatever defensive spells that you think is best for your setup: Decoy totem, Enfeeble, Molten Shell, Temporal. By higher i mean: In a 6L item the order goes from the top left socket along the link-path, i. 2. To sustain using mana, you need a large enough mana pool to cast it at least 3 times. ago. It does not grant a bonus to your character, but to skills. If the self-damage is too high, you can keep the gem at low level. Watch your CwDT gem, it can just cast Skill to a specific Level. It sucks up gem slots like mad though. Traps can be spells. The entire process is automated, and you can no longer manually use the skill. The latter can actually keep Endurance Charges going between fights because it procs very rapidly, which is much more important than getting ten Charges when it does finally trigger (especially because you can not hold ten). The idea is usually to keep CwDT at a lower level so it procs more then make sure the support skills are below the level req. 1 patch wants to motivate you to level the CWDT. Gain Lifetap after Spending a total of (23-273) Life with a Supported Skill. Chaos Orbs. On low level cwdt taken I also like enfeeble. 0. 1. At 20q it adds 10% increase. I have temp chains on my CWDT and it works as it did before. 25% less physical damage taken, not 100%. 5 + 3) from the initial trigger (longer with increased duration) CWDT starts recording damage again. Damage in Path of Exile follows a strict order of operations (as detailed on the PoE Community Wiki). Bonechill supports any skill that can chill enemies or create chilling areas. With 'Path of Exile: Cast When Damage Taken', you have the ability to trigger support spells as you reach a certain threshold of damage. 25 sec. I have 90% phys damage reduction, 432 life Regen per sec, 583 life leeched per second, immortal call level 3 cwdt Yet, when I get about 20+ trauma stacks. could you pls explain what happens when: 1. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2%. Effectiveness of Added Damage: (200-250)% Requires Level 28 Attack enemies with a forceful melee strike that also hurts you. This page was last edited on 8 June 2016, at 06:57. Supported Skills require (19-22)% reduced amount of Damage taken to Trigger. 5 seconds This Skill's Cooldown does not recover during its effect 70 % of Damage from Hits is taken from the Buff before Life or Energy Shield Buff can take (54–2209) Damage Buff grants. 5s (1. This Gem can only Support Skill Gems requiring Level (38-69) or lower. 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power Charge Shackled fires dance about; Might within from force without. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. If you have 300 ward then you will take 120 damage to life. Having two CwDT means they will not proc together most of the time so you can run more copies of the same spell. Consider the little I've learned about them, I know they get endurance charge on melee stun so it would make sense for it to work. artsy23. You cannot Cast Supported Triggerable Spells directly. Cast when Damage Taken Support - Automatically triggers the primary skill gem when taking a hit. Spell, Duration, Guard: 4: Molten Shell: Applies a buff that adds to your armour, and can take some of the damage from hits for you before being. The idea is usually to keep CwDT at a lower level so it procs more then make sure the support skills are below the level req. You can only have one Mark at a time. Now has a 250% Cost and Reservation Multiplier. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that adds fire damage to the attacks and spells of you and your allies. tempest shield + added lightning damage + chain cast when damage taken + steelskin + increased duration + efficacy I think tempest shield breaks when there is a shortage of mana for cast when damage taken. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 24 Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Volley, Desecrate - Spell Cascade, VD - A. Cooldown Time: 0. 25 sec Critical Strike Chance: 6. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a. For me, I keep CwDT around level 3 which hits all gems under level requirement of 42. Make sure that it's not a higher level than 4 (for your level 2 CwDT) and that the sockets are. Obviously boots stop at 4. linking a Golem with the CWDT will make you cast a golem. 0. Damage taken Recouped as X on the tree. Quote this Post. 0. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits,. Updated: Now reflects 100% of damage taken from the buff as fire damage when the buff expires or is depleted at gem level 1, up to 3000% at gem level 20 (previously stated 1050% at gem level 20). Shares a cooldown with other Guard skills. Steelskin is active for 1. Ah. Cast When Damage Taken Setup. Let's talk Cast When Damage Taken in Path of Exile! These quick tip videos are meant to supplement my more detailed Path of Exile Basics videos. Despair Spell, AoE, Duration, Chaos, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. The only damage that is not counted is damage over time. Haste 34%. Well, unfortunately for that, Ball lightning IS a 5% base crit chance spell, and rolls crit on cast instead of on hit, so it would only generate 1 charge per cast. The Frost Shield takes some damage from hits in place of you and allies while in. The damage you take is reduced by anything that mitigates physical damage such as armour, endurance charges, pantheon, and physical damage conversion. Posted by The_EcIips3 on Jun 19, 2022,. Base level on cast when damage taken is thirty one, it will only cast gems with a level thirty one requirement level or less. Right click to remove from a socket. You are able to keep up a 29 charge discharge on the . You can test this in-game right now by seeing if RF degeneration increases while shocked. you can still cast enduring cry manually and let Immortal Call proc automatically on cwdt. Cast When Damage Taken + Temporal Rift. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Personally I'd use cold snap + added cold + ele prolif. Also the higher your CWdT gem is the more damage you have to take before it procs. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. So you take no damage. 0. Bug with Cast when damage taken. The required level on Molten Shell needs to be less than or equal to the required level on CWDT. Gain temporary ES but only during the casting animation. 15. 50 sec. Immortal Call (Lv 21, Qu 20) -> Tooltip says: "+1 Level from Support, Requires level 70". cwdt Level 20 + immortal call not linked with cwdt Level 20 + immortal call. 3. My Volatile Dead Mines cost 132 mana; Each use deals 528 damage to me, and I have zero physical mitigation (no armor, no pantheon mitigation). Supported Skills deal (27–65)% less Damage. Cost & Reservation Multiplier: 250%. For level 1 cwdt, enduring cry max level is 5, and decoy totem max level is 8. I have cast when damage taken gem in a 4-link with vulnerability and immortal call (plus increased duration support). 5 seconds (increased duration affects this). Cast When Damage Taken does not trigger exactly at its damage threshold. ) Cwdt blade vortex inc duration knockback. Reduce skeleton duration to 0. 3 skill that combines Poe poehype and Poe frost blades for builds in Poe 3. Frost ShieldSpell, AoE, Duration, ColdLevel: (1-20)Cost: (30-54) ManaCooldown Time: 5. as one of the meta builds this league is the Cast When Damage Taken with reducing the skill effect duration of skeletons. Note: The damage counter won’t be counting while the spell is on cooldown. , Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Forbidden Rite deals 40% of Max Health as Chaos multiplieed by our negative 50% Chaos Resistance, which results in 2800 x 0. Breaks the idea of the. Scenario 3: MS manual cast + you have insane reaction time. For the 1st one on a 3/4L, have CwDT lvl4 and EC lvl7. " -. Let's talk Cast When Damage Taken in Path of Exile! These quick tip videos are meant to supplement my more detailed Path of Exile Basics videos. top-left is first, then top-right, then middle-right, middle-left and so on. Legacy Vinktar is a must in this build because instant leech for both mana and hp are required. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches. Pain sunder Vaal axe, Does 750 average damage per hit and has 1. Movement could also be improved for self-casters, such as allowing movement during spell repeats, perhaps at reduced speed. The rest of the gears are just to boost damage, I was lucky enough to. on Nov 13, 2013, 4:35:14 AM. since the trigger spells have an internal cooldown of 0. Log In Create Account Contact Support. [ Supported Skills deal (1-9)% increased Damage ]Now, with 1 Storm Secret, you'll take 250 x 4 x 1. 3 cps , 3. Hey guys I use the Gem Cast when damage is taken as a support gem for tempest shield and enfeeble. Cast when Damage Taken Support is a skill gem that reduces the damage taken by the defender after all mitigations have taken place. 3. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 1 for this build). Trade . Scold's BridleMind CageQuality: +20%Energy Shield: 82Requires Level 65, 138 Int(80-100)% increased Spell Damage15% reduced Cast Speed+(30-60) to maximum ManaYour Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind. ninja is not affiliated with or endorsed by Grinding Gear Games. Both thresholds scale with level. if you have a lv1 CwdT and a lv3 CWDT, lv1 goes off at 500 dmg, lv 3 at 750. In this article, we’ll explore what CWDT is, how it works, and how it can be used to enhance your build. Gives nearby Allies a buff based on the damage of your weapon. Armor 3: Storm Brand + Blood Rage + Culling Strike Support. I have a cast on damage taken and a cast on stun, each with arc, but this idea is fascinating! Works, but I recommend you telling your partymembers beforehand. On the skill tree you collect the increased skill effect nodes. 50 sec Radius: 22 Requires Level 24 Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell. Damage Counter and Cooldown: Each linked skill has an internal damage counter that tracks the total accumulated damage taken from hits, but not from damage over time or the Blood Magic passive[1] (e. RedditMattstir Occultist • 3 yr. Below are the skill gems. 19]Arc Archmage Inquisitor experimental Build - gameplay video - YouTube. Yeah, that would be super strong, but therefore also basically mandatory (like before) and simply an uninteresting defensive mechanism. About Path of Exile Wiki;Note that damaging ailments are based on damage being dealt, not on damage taken. You cannot Cast Supported Triggerable Spells directly. 5% increased Spell Damage This is a Support Gem. Cast when Damage Taken Support - Automatically triggers the primary skill gem when taking a hit. For example, Level 1 Immortal Call with 5 endurance charges will give you a total of 81. If you get a 2nd one with temp chains they'll be at a crawl. . 25s) You take 420*3 damage after 0. Vitality 31%. I think of something like: Decoy Totem (distraction) + Enfeeble (lower monster dmg) + Immortal Call. Log In Create Account Contact Support. Buff can take 2209 Damage. Temporal Chains Spell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. 53. The less physical damage taken per endurance charged removed skill modifier is multiplicative with the innate less physical damage taken skill modifier. 1. Whenever you take X damage, your CWDT triggers the guard skills in order: beginning top left and then when you take damage again usually the second spell. 04% >= damage Trigger threshold)?Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. Rallying Cry Warcry, AoE, Duration Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8. Daylyt Necromancer • 6 yr. GameDesignerMan • 9 mo. That's why I'm going to buy lots of lowlevel gems now. You are able to keep up a 29 charge discharge on the . 5. This Gem can only Support Skill Gems requiring Level (38–70) or lower. Cast When Damage Taken with Ice spells. Each supported spell skill will track damage you take, and be. 10; Might is Right Divination Card PoE – Farming Trypanon; San Antonio Spurs Roster NBA 2K21 Ratings Team Badges; PoE Smoldering Grave Delve. You can in theory, but realistically it doesn't work very well. Kiwihalt 2: Electric Boogaloo. Quality added cold has a chance to freeze, I think. This life loss is not considered damage and cannot be mitigated or trigger Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier:. I did some testing with cast on damage taken and found out that it casts skills in the order they are socketed. Miroslav100 • 2 yr. The damage taken per Trauma stack counts as a hit, which means that skills like Vengeance will trigger, Cast when Damage Taken Support will trigger, etc. Cwdt immortal call increased duration molten shell. Not even my Blood Magic build can risk losing hundreds of life to cast guard skills when I already had to take damage to even trigger it. For example I link cwdt to inc duration and vaal molten shell. Petrified Blood Spell Level: (1-20) Reservation: 35% Mana Cooldown Time: 1. If CWDT is level one, your other gems LvL req, have to be LvL 31 or lower, or it won't work. Supported Skills deal 25% less Damage. Warcries aren't considered Spells and therefore cannot be supported by support gems such as Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. 3. The double armor effect is only used in the damage calculation, it won't help you with getting bigger VMS. The criticality of the bug is that the tempest shield stops doing damage! And it's not immediately noticeable. Changing what type damage is taken as has no effect on them. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 16 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. However, I am not too sure if it is working as I have never seen it activated before. if you vendor a gem with an orb of scouring it will reduce its level by 1. For "cheating" curse level with a low level cwdt, you can still use. Poison Arrow isn't a spell. Damage Penetrates 20 % Lightning Resistance. Immortal Call is now pretty much useless imo. At level 1 is around 300damage and at levek 20 it's 3000 damage. I'll uphold it with the classic Shield+Notable+PoF combo, enough life regen and a Cloak of Defiance to take some of the damage on my mana. You should read the wiki page for Cast When Damage Taken. Trigger Supported Spells when you take a total of (528–3272) Damage. What you wish it said to maintain said pedantry would be "cast AFTER damage taken" No, what YOU wish. Divergent Cast when Damage Taken Support. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. No, Enduring Cry was made a "war cry" specifically because of the Cast When Damage Taken - Enduring Cry - Immortal Call combo. 1. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . Totems have their own special "Totem" property as well, and also do not work with "Cast on X" support gems. Warlord's Mark. Cast on damage taken: Ice Nova - This slows and slightly damages everything around you after breaking the damage threshold of the On Damage Taken, giving you time to use a. . so, my question is: if you support a guard skill with cast on damage taken, when you take a hit, does the buff affect that hit, or just subsequent hits?. When I hover over the two gems, they show to be linked. I have 3600 hp, this is 144 damage per second. 0 - Added a new Strength/Intelligence Trigger Support Gem - Cast when Damage Taken Released October 23, 2013 It's been 16 months since cwdt + ecry combo bacame available, with the game being available for general public (OB) for 25 months. (MS takes 3,750 damage and remains with 450 damage left. So basically, we are a caster that uses Attack Speed instead of Cast Speed. . on Nov 13, 2013, 1:35:14 AM. 1 sec more duration. The full description of the gem is here : For example, if you level up the gem to level 5, it will trigger every time you take an amount of 812 damage, and when. To mitigate it you're forced to invest in survivability. Ideally, People would rather immortal call trigger every 300 life rather then every 3000. 25s that trigger low level CWDT to summon skeleton. That gives you the charges fast. 23 Expansion Timeline tenkiei - October 9, 2023. This week’s episode showcases a level 86 Shadow in the Standard League that obliterates the contents of high tier maps despite having no active skills. The first one needs to be fixed. I'm pretty sure that righteous fire is also not considered as taking damage. Since guard skills do not. 2. I was able to have it up and running with lower ward and life. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge. Steelskin + Enfeeble is probably your best bet as a caster for defense. Popular one right now is cast when damaged + end cry + molten shell. Triggered spells don't use mana, or take up the characters time with their cast time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. its based on the damage dealt in relation to the targets hp. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. In practice, that means with 75% Fire resistance and Fortify Buff you will take 20 damage per ignite inflicted on an enemy. Enefeeble curse works, molten shell works. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cast When Damage Taken is absolutely unusable. That's fundamentally what happens when you socket a spell with a trigger gem. Molten Shell can deal fire damage and "Added fire damage" add fire damage base on the physical damage of your supported skill. This only works for spells manually cast by the caster or by a spell-casting spectre. g. Not even my Blood Magic build can risk losing hundreds of life to cast guard skills when I already had to take damage to even trigger it. 1) Your MS level is higher than your CWDT trigger level. If you read the Cast when Damage Taken gem it will say a level restriction on the gems it supports. 50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies. Cast when Damage Taken Support. Level 1 CWDT has a damage threshold of 528 damage. Cast when damage taken has a damage trigger. Obviously boots stop at 4. 1. 2. Current POB: upgrade: of all, this build is not created by myself, the idea comes fr. For CwDT+EC+IC, level it up to the point when the trigger damage is 70~80% of your max life/es. 0. Inste. Poe cast when damage is taken to build is the new Poe 3. Enduring cry and decoy totem are the best 2 I've seen so far. But you have Cast on Damage Taken, usefull for Defensive purpose. Alloxyaa •. Level: (1-20) Cost: (7-13) Mana. 75s to 0.